演題詳細
Symposium
理研シンポジウム:脳の現実感を操作するーげっ歯類の神経科学におけるバーチャルリアリティの可能性
RIKEN symposium:Manipulating the sense of reality - The potential of virtual reality for neuroscience in rodents
開催日 | 2014/9/13 |
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時間 | 15:00 - 17:00 |
会場 | Room G(303) |
Chairperson(s) | 片山 統裕 / Norihiro Katayama (東北大学大学院情報科学研究科 / Biomodeling Laboratory, Graduate School of Information Sciences, Tohoku University, Japan) 佐藤 正晃 / Masaaki Sato (科学技術振興機構さきがけ / Japan Science and Technology Agency / RIKEN BSI, Japan) |
脳に現実感を与えるための技術と神経科学への応用
Technology for Providing a Sense of Reality to the Brain and Application to Neuroscience for Rodent
- S3-G-1-1
- 片山 統裕 / Norihiro Katayama:1 新谷 俊夫 / Toshio Araya:1 吉田 侑冬 / Yuto Yoshida:1 高橋 優斗 / Yuto Takahashi:1,2 上野 彩子 / Ayako Ueno:1 中川 大輝 / Daiki Nakagawa:1 辛島 彰洋 / Akihiro Karashima:1 中尾 光之 / Mitsuyuki Nakao:1
- 1:東北大院情報科学 / Graduate School of Information Sciences, Tohoku University, Miyagi, Japan 2:日本学術振興会特別研究員 (DC) / JSPS research fellow (DC), Japan
To disclose the neuronal basis of brain functions such as memory, cognition, and behavior, it is necessary to monitor the neuronal activity from behaving animals. Until now, there has been a great development in the method to measure neuronal activity in the brain, such as intracellular/patch-clamp recordings, live cell imaging using voltage-sensitive dyes and/or calcium probes. However, since these techniques require vibration-free condition or a huge imaging system, it is hard to apply to a freely moving rodents. To overcome this problem, a virtually free-movable environment for the head-restrained rodent have been provided by the virtual reality (VR) technology, i.e. the combination of an immersive visual display, an omnidirectional treadmill and a virtual environment simulator. Since the virtual environment is generated by a computer software, this system has advantages in freedom of design of experimental condition. In addition, it allows automation of training of animals and improves reproducibility of the animal's experience. In this talk, we will survey fundamentals and recent developments of the virtual reality technologies for neuroscience in rodents.